Somewhat related to my VSYNC post > [https://betest.freeflarum.com/d/126-vsync-question](https://) , does anyone have book suggestions for game programming? A huge plus would be something that would take into account the inherent ways of BASIC, but also might work given the raw horsepower of Engine BASIC NG?
Public domain PDFs are cool and would be good for checking out with immediacy, but real books are preferred.
Thank you in advance!