CityAceE I think this program broke when the font “C64 Pro Mono” changed the way some characters were encoded. Engine BASIC changed from C64 Pro to Bescii (the font I created for BE), but that shouldn’t have been a problem, because I deliberately used the same encoding of glyphs to keep both fonts compatible. So, you should be able to change from Bescii to C64 Pro Mono and the game should look the same.
As for the tiles, Bescii has a specific glyph for Tetris-like games (check the F00A from the Pixel Art Characters: https://github.com/damianvila/font-bescii), but to use it I need to analyze the code to know where the character is inserted and use that instead. I’ll see if I can dedicate a bit of time to improve it, and after that I can submit a PR to the repository. I’ll let you know if there’s any progress.