Hi,
I thought I'd try to compile the SDL2 version of BASIC Engine (LT) for my MacOS myself. And I'm getting quite far with it, but still running into a problem and not able to compile. Any quick solution for this?
When compiling with 'ninja -f build.ninja.sdl', I get the following error:
In file included from libraries/libsoc/lib/i2c.c:9:
In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/ioctl.h:91:
In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/sockio.h:69:
In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/net/if.h:73:
In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/net/if_var.h:70:
In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/time.h:185:
In file included from arduino_compat/time.h:4:
In file included from arduino_compat/time.h:4:
=> ... repeats 100+ times
In file included from arduino_compat/time.h:4:
In file included from arduino_compat/time.h:4:
arduino_compat/time.h:4:10: error: #include nested too deeply
4 | #include <time.h>
| ^
arduino_compat/time.h:5:10: error: #include nested too deeply
5 | #include "Arduino.h"
| ^