@uli has created basicengine-wiki on GitHub @ [https://github.com/uli/basicengine-wiki](https://)

This thread has been started to solicit ideas and/or guidance for topics for the wiki.

In no particular order or in no particular hiearchy:

List of compatible/incompatible ARM devices
List of compatible gamepads

More in-depth descriptions and examples of Engine BASIC commands, keywords, etc?

Also, @uli, do I need to issue a request through GitHub to be able to add pages? When going to the wiki repository and going to the wiki link, I do not see any methods for me to add pages.

    I know the User Manual will have a getting started section, but this could be fleshed out in the Wiki. It could include things like hardware selection (including the list of known compatible hardware) as well as the screen configuration. That bit caught me out to start with.
    Compatible hardware could include the sorts of displays and display adaptors that are know to work...HDMI to VGA, HDMI to DVI.
    Sections on Graphics - this may need to be split into smaller chunks, as there's a lot in this section.
    Sound - with example programs to type in 😆
    The built in C compiler - with examples.
    The built in editor - with printable cheat sheet to help you get started.

    If we capture the content in the Wiki, someone who is more eleqant than me could compile it into a PDF User Manual that could be printed spiral bound.

    painintheworld do I need to issue a request through GitHub to be able to add pages?

    I think you have to accept the invite as collaborator first. In the "Manage access" section of the repo it still tells me "Awaiting painintheworld’s response".

      uli My apologies, uli! The invite came via email. All is fixed now.

      @Hawk I will compile the models of H3 devices and monitors that I've tried. Will work on the graphics stuff some, too. I had planned on doing a series of short YouTube videos. Scrolling and using PLOT MAP are what I was wanting to play with this weekend, so as to get more familiar with it. C compiler...I don't know C 🙁 This is something I should've learned decades ago. ATTO is fitting for what I picture the era of Engine BASIC, had it been a real product back in the day.

      • Hawk replied to this.

        painintheworld The additions you've made are looking good. I'm keen to include how to configure and connect a SBC to older monitors, eithe DVI or VGA. I can still get these monitors for nothing, whereas HDMI monitors usually cost something.
        I haven't worked out how to get audio yet without a DVI capable monitor.
        I have a couple of cheap USB SNES controllers I should test. Is there a controller test program yet?

        Sorry for the delay, the wife has a few days off from work and we've been hanging out at our cabin.

        A game controller test program does sound like a plan! I reckon a graphical representation of some gamepads would be in order? I know uli has mentioned that PS4 controllers work, so that is likely the upper end of what we need, and a graphical representation of an NES/Famicom as the low end?

        I've still not procured a PS4 controller, but that is definitely on the to do list. I did bring home some gamepads to test out the changed uli made recently.

        It is 6:30 AM here and we are just getting in. Got to get some rest for a little and run errands and such. Will definitely get back on here later on today.

        I added a table format for the Compatible Hardware. I borrowed the headings from here.
        Let me know what you think. We could probably add some extra columns if you think it's worth it. We only really care about the columns that are relevant to BASIC Engine, and are likely to be different between devices.

        Thank you, Hawk! I just started typing some the other night as a test. I've no clue as to what I'm doing, as far as formatting and such goes. Will check out the progress and will also work more on it in the coming days.

        Edit: I shall start a new thread for the game controller program. While waiting on the wife's shift to end, I messed around a made a few graphical images to try out in the test program.

          painintheworld Cool. I had to look up how to create tables in the GitHub markup language. They are OK. We can add extra columns if you think we need them. Again, I was trying to think of the things that would affect BASIC Engine. There are other sites that deal with the specs on the processors. (That's where I stole some of the info. :^)

          Ahoy,
          I looked at the compatible boards section, looks pretty good. The Tauon PC-1 and T95Super both have HDMI and CVBS outputs. In Engine BASIC NG the Tauon can display HDMI AND CVBS (at the same time) whereas the T95 can display HDMI OR CVBS (HDMI takes precedence). A funny thing is in Android 10 the T95 can disply HDMI & CVBS at the same time but not in Engine BASIC NG.

          Another board that runs EB NG is the Libre ALL-H3-CC 1GB H3 board (the 2GB board is an H5 CPU so prob not compatible). I haven't tried it with the CVBS output yet.

          I'm supposed to be getting a Nanopi M1 H3 512MB sbc from the UK. I bought it on 10/25 and am supposed to have it by 11/18. It is not marked as shipped and I've written the seller with no response. As of 4PM tomorrow eBay will have to become involved. I'm disappointed as I really wanted to try it for EB NG. I could mount it on my UPerfect 7" LCD and run it from my battery pack. Just add keyboard and instant portable Engine BASIC system. I'll post if I ever get it.

          I have no idea how to join Github. If I figure it out I'd be glad to work on the documentation project. I used to write how-tos for Ecomstation&OS/2 Warp. And I'll write a bit more about my T95Super testing on that thread.
          daveyb

          Uli: my Github username is [mc10guru]
          Do I wait for an invite to contribute anything? I know nothing about Github
          Tks, daveyb

            MC10Guru it would be great to get your contributions to the WiKi. Once you get access to the project you can just go to the WiKi tab and start adding to it. Find the page you want and hit “Edit” and away you go. You don’t have to worry about all the git issues of contributing to the code stream.
            BTW, I love that you are an OS/2 fan. It was our choice instead of Windows 95 and I was really hoping that it would win the OS war. Another case of technically better being outdone by marketing.

            MC10Guru Do I wait for an invite to contribute anything?

            You should have received one now.

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