Sazazel Here's a look at my WIP Asteroids clone I'm writing for the Basic Engine NG. I've been messing around with it for a few weeks now and finally got it to a playable state. I still need to add a few things to it but so far I'm very impressed with the Basic Engine NG 😄 It's a very powerful system for what the Orange Pi costs. Even just using the basic drawing commands and no sprites you can create cool stuff. Link to youtube clip here 🙂
Sazazel Making use of my holidays I've finished the game 😄 Haven't done hours and hours of playtesting so if you find a bug let me know 😅 You can find it here at: https://sazazel.itch.io/basic-engine-ng-asteroids We really need some sort of central repository for Basic Engine Games... Does anyone know of one that I've missed?
Dmian Sazazel We really need some sort of central repository for Basic Engine Games... Does anyone know of one that I've missed? There was this talk https://betest.freeflarum.com/d/104-basic-program-repository I have no idea if somebody opened a GitHub repo or not.
MC10Guru Ahoy, Ta for making it available. I already downloaded it and will get a chance to playtest it after the holiday. I'll let you know (in a nice way) if I find a bug. Is it OK to alter it myself? So far it's the best Xmas gift I've received this year. daveyb
Sazazel MC10Guru Awesome 😀 Yeah make any changes you want. I'm pretty bad at commenting my code however 😅
Peek This looks awesome 😎 I was/am working an an asteroids clone as well. It's only the basic ship physics at the moment - thrust, wraparound, drag and deceleration, and warp. I need to implement the rest but will try to resist studying your code beforehand lol Thanks for sharing!