CityAceE I tested the latest build on Windows 11. At first glance everything works - picture and sound are there, and test programs run. But additional testing is required. For example, I got a crash when I experimented with modplayer.
I just remembered that I had a Surface Go 2 with Win11 that is not good for anything (even with Linux installed) and gave that a go. Here's the result:
Unpacked the git build, tried to run enginebasic.exe. Windows told me it had "protected me from a threat"; I pushed some random buttons to continue, and the program would run. (playmod worked, BTW.)
I then tried some things to fix the issue with the Windows port freezing when switching from windowed to fullscreen (on "real" Windows XP and 11, not in WINE). To that end I copied the new EXE file from a Samba mount to the Windows Desktop and ran it. Windows did not "protect me from a threat" and just ran the binary, even though it could have been anything. (I was not able to get fullscreen to work without freezing.)
After (after!!) running the binary, Windows told me that it had "quarantined" the executable on the grounds of it being "dangerous and executes commands from an attacker". (w0t?)
I'd like to make a categorical statement here: I am NOT EVER going to battle Microsoft Windows antivirus bullshit. It is blatantly obvious that it is useless garbage that serves no rational purpose. Any Windows version that does not allow Engine BASIC to run is considered unsupported.